| addLocation(const Location2D &location, const Complex< double > &value) | FDDlib::ArbitrarySource2D | |
| ArbitrarySource2D() | FDDlib::ArbitrarySource2D | |
| ArbitrarySource2D(const std::vector< double > &frequencies) | FDDlib::ArbitrarySource2D | |
| canOperateAt(double frequency) const | FDDlib::Source2D | |
| distribution_ | FDDlib::ArbitrarySource2D | [protected] |
| freq_ | FDDlib::Source2D | [protected] |
| getEntry(int entIndex) const | FDDlib::ArbitrarySource2D | |
| getFieldSize() const | FDDlib::ArbitrarySource2D | |
| getFrequencies() const | FDDlib::Source2D | |
| getFrequency(int num) const | FDDlib::Source2D | |
| getNumFrequencies() const | FDDlib::Source2D | |
| getRightHandSide(const CartesianNode2D &node) const | FDDlib::ArbitrarySource2D | [virtual] |
| setFrequencies(const std::vector< double > &frequencies) | FDDlib::Source2D | |
| Source2D() | FDDlib::Source2D | |
| Source2D(const std::vector< double > &frequencies) | FDDlib::Source2D | |
| ~Source2D() | FDDlib::Source2D | [inline, virtual] |
1.2.18